Game Review (written by Earljessee) Added on: 12/19/2006
Alice in wonderland has a fantastic storyline, and pretty robust graphics. I remember as a kid playing this game for hours, and always getting stuck in the same place (couldn't figure out how to distract the dog so I could get into the castle). The music was always fantastic, and the ability to change one's size (eating the mushrooms, drinking the elixir) was totally awesome as a kid.
By doing these things, one affected the gravity and ability of the character. As a large girl, Alice could carry much more weight, jump higher, move faster, etc. As a small Alice, she could negotiate tight spaces and get into crevasses. Perhaps the best part is floating around, using the parasol -- a term I frankly learned from playing the game. Most 8-year-old boys don't need the word "parasol" in their lexicon, but I'm thankful for it now.
I do think that the colorful game and encouragement to eat mushrooms fueled a receptiveness of drug usage -- constantly altering one's state through mushrooms, cakes, "elixirs" and the like.
The storyline was one of the most complex of the action games I used to play. Certainly not as complex as Zork or the text-based games, but in so far as go the avatar games, Alice in Wonderland sits atop the stack of 5.5" floppy disks.
The graphics were truly superior to most other C64 games. Elevation changes, interiors and exteriors -- although it was always night time with that black background. This fact was neatly concealed in Alice in Wonderland, because one had to follow the rabbit down the rabbit hole, so the entire scenario of the game occurs in a strange subterranean world that Alice has to navigate deftly in order to self-rescue -- along the way learning all that she could about drug use and such! aha!
I was never able to beat the game, as a child, and now as a nearly 30-year-old adult, I'm looking forward to again taking my hand at it. Although I will miss the C64, tv-front, joystick playing hours -- sitting here in front of my trusty Mac Powerbook will also be fun... not that I don't spend enough time in front of it, already...(!)
If this game runs smoothly, I will have to purchase a joystick again, and I think computers will once again become a diversion, instead of simply the workhorse that they now are for me.
Cheers!
| |  | | | Special Instructions (Source: Support Team | Added on: 01/17/2007) Download the manual |