Indiana Jones and the Fate of Atlantis takes title character Indiana Jones from his big screen adventures into a unique tale centered around the Lost City of Atlantis. After a meeting (with what turns out to be a Nazi agent) about some unusual artifacts goes sour, Indiana Jones must figure out what the secret of these items is, and if they truly relate to Atlantis. Along the way, Indy meets up with a psychic, Sophia, who claims to foretell the future by channeling the spirit of an ancient Atlantean king.
Once the full story is revealed, Indiana Jones will face off against a maniacal Nazi scientist and his henchmen, and try to stop the Nazis from using ancient Atlantis to arm their nation for war.
Indiana Jones and the Fate of Atlantis plays very much like the Last Crusade, with improved graphics and a couple of gameplay additions that people familiar with Lucas Arts' earlier titles will welcome. In fact, the game is actually three games - at an early point, the player will be given the choice of 3 paths: the intellectual path is full of puzzles and relatively light on action, the middle path with healthy doses of brains and brawn, and the fighting path (which should be self-explanatory). At times, the player can also control Sophia,
since some characters will react more favorably to a pretty face.
The game is fairly forgiving - players won't be cursing themselves for not holding on to that broken clay jar from six scenes ago that they now need to cut a rope - and again Lucas Arts veterans will do well here. This is still an adventure game, though, so never assume that a clay jar is just a clay jar.
The three paths reconnect at Atlantis, and the game is so engrossing that players will find themselves playing through to the end - it's that good. The halls of academia in America, an archaeological dig in Iceland, a temple in the Amazon, an island in the Mediterranean, and several more locations are all richly (for the time) detailed. Add in a unique musical score and Indiana Jones and the Fate of Atlantis is a winner.