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Download Classic Games > Commodore 64 Games > I > Indiana Jones In the Fate Of Atlantis

Indiana Jones In the Fate Of Atlantis

C64
Genre:  Adventure    |     Year: 1992    |     Publisher: Lucasarts     |     Developer: Attention to Detail Limited
Game Review 1 (written by Mtatom) Added on: 12/07/2006
Indiana Jones and the Fate of Atlantis takes Indy from the big screen adventures into a unique tale centered around the Lost City of Atlantis. After a meeting (with what turns out to be a Nazi agent) about some unusual artifacts goes sour, Indiana Jones must figure out what the secret of these items is, and if they truly relate to Atlantis. Along the way, Indy meets up with a psychic, Sophia, who claims to foretell the future by channeling the spirit of an ancient Atlantean king.
Indiana Jones and the Fate of Atlantis takes Indy from the big screen adventures into a unique tale centered around the Lost City of Atlantis. After a meeting (with what turns out to be a Nazi agent) about some unusual artifacts goes sour, Indiana Jones must figure out what the secret of these items is, and if they truly relate to Atlantis. Along the way, Indy meets up with a psychic, Sophia, who claims to foretell the future by channeling the spirit of an ancient Atlantean king. Once the full story is revealed, Indiana Jones will face off against a maniacal Nazi scientist and his henchmen, and try to stop the Nazis from using ancient Atlantis to arm their nation for war.
Indiana Jones and the Fate
Indiana Jones In the Fate Of Atlantis Screenshot 1Indiana Jones In the Fate Of Atlantis Screenshot 2Indiana Jones In the Fate Of Atlantis Screenshot 3
of Atlantis plays very much like the Last Crusade, with improved graphics and a couple of gameplay additions that people familiar with Lucas arts' earlier titles will welcome. In fact, the game is actually three games - at an early point, the player will be given the choice of 3 paths: the intellectual path is full of puzzles and relatively light on action, the middle path with healthy doses of brains and brawn, and the fighting path (which should be self-explanatory). At times, the player can also control Sophia, since some characters will react more favorably to a pretty face.
The game is fairly forgiving - players won't be cursing themselves for not holding on to that broken clay jar from 6 scenes ago that they now need to cut a rope - and again Lucas arts veterans will do well here. There is even a "sucker punch" move to end some fights before they start, if the computer's boxing skills surpass the players'. "Is your shoelace untied?" WHAP. La la la...this is still an adventure game, though, so never assume that a clay jar is just a clay jar.
The three paths reconnect at Atlantis, and the game is so engrossing that players will find themselves playing through to the end - it's that good.
The halls of academia in America, an archaeological dig in Iceland, a temple in the Amazon, an island in the Mediterranean, and several more locations are all richly (for the time) detailed. Add in a unique musical score and Indiana Jones and the Fate of Atlantis is a winner.

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Game Review 2 (written by Jbacnl) Added on: 11/23/2006
This is an awesome game. It's based on the SCUMM engine, like many other Lucas Arts story action games. The SCUMMVM has been ported to many current platforms, so you can actually play it with a scumm emulator and not a full fledge system emulator.
They actually republished this game later with actually voices rather than just text.
The opening sequence is kind of annoying in that you when you successfully inspect the correct object, Indy gets knocked out, and you have to wait for the credits to scroll through, however if you hit esc he'll instantly wake up, and for most cut scenes if you get bored esc works. The first time through you don't want to skip the scenes, but if you’re trying to go through it again it helps.
After you go through the beginning introduction and your trying to get to Sophia, there are 3 ways to do it, and how you accomplish it will reflect later in the game, when you have a choice of 3 different ways to get to Atlantis, they are summarized by brains, brawns, and plays well with others. Take your time before going into the theater look poke and pickup everything, otherwise you'll just have to go back outside.
After Sophia, you pretty much need to go to Iceland than the Mexico, then Iceland, then the Azores. After that you get to make your choice at three different ways to play the game, it's a good save point because all three ways are very different and fun.
My favorite is the team route with Sophia, but the brawns and brains routes are interesting too.
Until you’re really close to Atlantis nothing is really irreversible, but there are points in which you can get killed so save often.
Once you get to Atlantis it's the same for all routes, although they differ in what you are carrying, but many of the objects you got along the way with the different routes work the same way.
The very end is the trickiest part where you are at the very center of Atlantis, depending on what you say, you can lose the game instead of winning.
Over all this is a game that feels like an Indiana Jones movie, with action, mystery, and romance. I play this game over and over and over and over and over.
 
 
Indiana Jones In the Fate Of Atlantis at Wikipedia

Comments
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Thooper3 (01/14/2007)
This is my all time favorite of the old DOS games. You are Indiana Jones and have accidentally discovered you may have the key to the location of Atlantis. The problem is the Nazi's are also trying to find it and have the same clues. You have to find Atlantis first to prevent the Nazi's from uncovering the unlimited power source the Atlanteans were supposed to have.because they would then using it to conquer the world. The game starts out in an simple enough on a single path but at a point you have to make a choice on 3 different paths to take the game: Solve it by yourself using logic; Solve it with the help of Sophia Hapgood, a spoiled girl and phony psychic who worked with Indy when he found the clues; or go as Indiana on your own in a more action-packed path. Eventually all 3 paths converge when you actually find Atlantis. The graphics are crude by today's standards, but it's a great game to play nevertheless.
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