Curse of Enchantia is another point and click style of adventure game that was fist published by Core Designs in 1992. It is in a side scrolling format and features cartoonish graphics that were great in the day and are still colorful and interesting now. The story line is a little weird, but the plot can be followed. The puzzles are a different matter.
The story begins in a distant land (Enchantia) that is being ravaged by the whims of an evil witch. This witch has the lofty goal of remaining youthful and beautiful forever, but the spell she has concocted to attain this goal is tricky.
Curse of Enchantia is another point and click style of adventure game that was fist published by Core Designs in 1992. It is in a side scrolling format and features cartoonish graphics that were great in the day and are still colorful and interesting now. The story line is a little weird, but the plot can be followed. The puzzles are a different matter.
The story begins in a distant land (Enchantia) that is being ravaged by the whims of an evil witch. This witch has the lofty goal of remaining youthful and beautiful forever, but the spell she has concocted to attain this goal is tricky. First, she needs power from all of the other witches in Enchantia, and this she receives easily. Second, she needs a male
child from a different world to complete the potion.
Enter Brad. Brad is instantly transported from an innocent baseball games to the dungeons of Enchantia where he finds himself hanging in chains. He must escape, and return to defeat the evil witch if he ever wants to return home. In the process, he finds himself in an ice castle, a vampire cemetery, and a volcanic island. He must solve puzzles in each of these venues in order to acquire the tools he will need to defeat the witch when they duel (including a vacuum cleaner and a household fan).
So, the storyline is not too difficult to follow, but the puzzles tend to be illogical and there are a great plenty of them. The graphics are great and fun, but the game is frustrating because of its random puzzle play. There is almost no dialogue at all and the sound is less than stellar. Also, Brad can’t die, no matter what you do, which makes the potential danger of the game seem sort of hokey. However, it almost adds a game within a game when the player tries to see what will happen when you direct Brad to do something that should be deadly. Often the reward is a silly cartoon.
The user interface is icon-based, which can be confusing, but it is not as bad as others, such as Armaeth: The Lost Kingdom. There are more than just the standard “look,” “use,” and “take” commands. Brad can wear things, insert things into other things, and can fight. This adds some element of difficulty to the game since there is often more trial and error to solve puzzles. Overall, it is a mediocre challenge but still worth a download. It has some great humorous elements that make it all worth while.