Take on the roll of Homey D. Clown - a smart aleck criminal turned clown to fulfill community service. Created in early 1990's the game is based off of the T.V. Show “In Living Color”. Damon Wayans gives life to this character by using his comedic catchphrases like “Homey don't play that game!” and “I don't think so!”
The basic storyline of the game goes something like this. “Artopos Productions” needs a clown for a new television series and Homey received the message on his phone.
Take on the roll of Homey D. Clown - a smart aleck criminal turned clown to fulfill community service. Created in early 1990's the game is based off of the T.V. Show “In Living Color”. Damon Wayans gives life to this character by using his comedic catchphrases like “Homey don't play that game!” and “I don't think so!”
The basic storyline of the game goes something like this. “Artopos Productions” needs a clown for a new television series and Homey received the message on his phone. However, someone mixed up Homey's phone messages so he's not exactly sure where to go apply for this job. He thinks this job will give him the big break he needs.
Klutzo the clown, Homey's rival, also
wants this job and conjures up a gang to stop Homey from getting the role. Getting beat up by his gang means a trip to the hospital and starting over from where you were. The basic outline of the game includes avoiding Klutzo's gang, moving cars and money stealing bad guys. Use your sock to whack annoying people and the bad guys you meet and try to find the Artopos building through the huge map and puzzles to solve.
The game is a point and click sort of game and most of the puzzles are “get/buy this item and trade with this person to get a new item”. The game has a bit of action thrown in and you use the keyboard to move Homey around.
Graphics - considering the year this game was made (1991) the graphics are pretty good. It wasn't just the little pixelated sprites that were blocky in shape. Instead it looked just like Homey and were good enough for my 7 year old taste.
Sound: there wasn't much sound to the game other than when you got beaten up by thugs and hearing the catchphrases "Homey don't play that game!" and "I don't think so!" most of the game play involved reading the objectives and character dialogue.
Overall Gameplay: I was insanely addicted to this game back in the day. Given that I was only about 6 or 7 when I last played, I easily maneuvered my way around, even though I was young. There were times when I did get stuck, but I managed to stick with it and make it through that section of the game.