A game in the same vein as the Dizzy series, Seymour Goes To Hollywood see the player take the role of Seymour, a....well.... No one is quite sure WHAT Seymour is!
I always assumed he was a Slug, but since he has arms, legs, eyes and teeth as well as a skeleton (which you see when you run out of health and die, this was about as gory as games got back in those days), that can't be right. If I recall correctly, his species is a source of humor in the game, with NPC's wondering aloud about his origins too.
A game in the same vein as the Dizzy series, Seymour Goes To Hollywood see the player take the role of Seymour, a....well.... No one is quite sure WHAT Seymour is!
I always assumed he was a Slug, but since he has arms, legs, eyes and teeth as well as a skeleton (which you see when you run out of health and die, this was about as gory as games got back in those days), that can't be right. If I recall correctly, his species is a source of humor in the game, with NPC's wondering aloud about his origins too.
A standard puzzle solving platformer, Seymour has come to Hollywood to seek fortune and stardom, but no one will give him the break
he needs. So our blobby Hero has to make a few friends in the business and help get other movies made.
The game takes place in a Movie Studio full of sets for various movies (which were based on real movies, though I didn’t realize it at the time) and characters from those movies, Ding the Merciless, Frankenstein’s Monster and Tarzan to name but a few. Seymour wanders from place to place, solving puzzles, rebuilding things from items scattered through out the Studio, talking to Stars and the like, all while avoiding various hazards that threaten to prematurely end his quest for Stardom.
In particular I remember dreading having to cross the Road outside the Studio, as cars speed along it and ended Seymour’s life on several occasions, due to my slow reactions. And, now being a mild Horror Movie Buff, I remember with some satisfaction recreating Frankenstein’s monster and bringing him back to life in 8 color pixellated form on my TV.
At the time I played it (on the 48k Spectrum) I wasn’t a film buff, but I found it to be a very entertaining game that wasn’t too hard, or too easy, but then I was only about twelve at the time. Hopefully my puzzle solving skills have moved on in the intervening fifteen or so years. These days I go to, and read about, the movies a lot and I am often reminded of this cool little game.
Visuals 9 out of 10
Sound 5 out of 10
Gameplay 9 out of 10
Overall 8 out of 10