Touche is a Monkey Island type of point and click adventure that is based loosely upon Alexander Dumas’s novel Touche: The Adventures of the Fifth Musketeer. U.S. Gold LTD. published this silly single player adventure in 1997.
In Touche, the user plays the part of Geoffroi le Brun, an aspiring musketeer trying to prove his merit to the French government. He has recently arrived in the French city of Rouen with nothing but a sword and dagger (and his mostly-loyal servant Henry), when he hears pleas for assistance.
Touche is a Monkey Island type of point and click adventure that is based loosely upon Alexander Dumas’s novel Touche: The Adventures of the Fifth Musketeer. U.S. Gold LTD. published this silly single player adventure in 1997.
In Touche, the user plays the part of Geoffroi le Brun, an aspiring musketeer trying to prove his merit to the French government. He has recently arrived in the French city of Rouen with nothing but a sword and dagger (and his mostly-loyal servant Henry), when he hears pleas for assistance. As any good musketeer would do, Geoffroi rushes to the side of William du Peuple. William was taking his last will and testament to Paris when he was assaulted by bandits and mortally wounded. Naturally, his will has been
stolen. The goal then becomes to recover William’s lost will and transport it to Paris.
Touche is a lively and sarcastic adventure that will be certain to make the user laugh if not scratch his head from the complex puzzles. Geoffroi is a dense little demon and Henry is mostly a hungry, fat slapstick style of comic relief. Between them, they make for some entertaining interactions with the locals, as well as with one another. As Henry and Geoffroi travel through France on their mission, they will pick up some highly unusual objects to add to their inventory and will attempt to solve some equally odd puzzles.
As with most adventures of this type, many of the puzzles are just weird and have no basis in logic, but the game is still fun. While the backgrounds are lively, the characters aren’t especially well drawn, and many of the non playing characters are duplicates of one another, particularly the shopkeepers. Still, it is the dialogue and off-the-wall puzzles that make this game unique and graphics should not affect play. There is not much in the way of notable sound, with the exception of an occasional caustic remark from Henry. There are sound effects, and music as well, but it does not stand out to either annoy or entertain the gamer.
Overall, this is a funny one. As point and clicks go, at least Touche will entertain the user. While its bizarre puzzling may perplex and frustrate at times, it is still well worth the download and a smirk or good chuckle.