Loricel SA both published and developed the cutsie little side scrolling platform game entitled Baby Jo in Going Home. It was released for play in the very early nineties, and saw time on several different machines besides the personal computer running the DOS operating system. Baby Jo In Going Home was also available for the Amiga, Amstrad and Atari ST. It falls into the “jump and run” category of platform gaming. The game was available in several languages.
At the onset, the player is presented with a menu and can actually choose from English, French, German and Spanish, making this a very good choice of games for players all over the world.
The game features Baby Jo as the protagonist. Baby Jo is one of the cutest and most unlikely heroes in video game. It is very difficult to look threatening when you are a ten month old baby crawling about in diapers. As can be expected, the violence level is very low. There are no guns or swords. However, you can likely imagine what Baby Jo does use to defend himself. To put it mildly, they are “weapons” available to all babies!
This adds an awesome and innocent level of humor to the game that is already quite adorable.
All of the meters are in baby terms also. For example, there is a bottle that can be full or empty that represents health. There are also diapers and little Baby Jo faces. Baby Jo will move from left to right in this side scrolling platformer, and will have to avoid or defend himself from some interesting enemies. There is a lawnmower, and logs will roll around and try to take out the baby. Flowers are quite aggressive in this game, and actually so are the birds and bees. Other enemies will also assault you as you try to make your way home. There will be tons of items to collect on the way, as well, and all will help Baby Jo to rack up some spectacular points.
The graphics in Baby Jo In Going Home are really well done, although there is no sound in this game at all. The colors are very bright, and the game begins with a white and fluffy cloud screen. The game remains innocent and cute all the way through, and the fact that it is multilingual and features no real violence really opens it up for gamers of all age levels and from many different countries.