This game a classic game for the Master System. This added to the era with low graphics, yet fully made up for it by the quality of game and the challenge of the play.
Graphics: The most important thing here is the ability to easily see what you're looking at. We have life-like games now, so we often don't appreciate the ability to understand what we're seeing, but at this point of technology, it's important. Shinobi is easy to look at and paints a good picture of a stealthy assassin.
This game a classic game for the Master System. This added to the era with low graphics, yet fully made up for it by the quality of game and the challenge of the play.
Graphics: The most important thing here is the ability to easily see what you're looking at. We have life-like games now, so we often don't appreciate the ability to understand what we're seeing, but at this point of technology, it's important. Shinobi is easy to look at and paints a good picture of a stealthy assassin. The environments give a great feel of darkness and a tense feeling of secrecy.
Gameplay: Challenging at best. Shinobi is well timed and you feel complete control. This is necessary because it gives a better feeling of accomplishment
once you've actually beaten it, because every movement was your doing. The levels seem to be a bit monotonous, but this is typically the weak point of side-scrollers. They bring in new types of enemy's keeping you on your toes. They definitely don't let you memorize each enemy, because they react to your movements. This aspect gives the game a greater feel of control and a greater need to be stealthy (in game). (But who knows, it might inspire you to stalk around your house like a ninja.)
Sound: The sounds are great. Half of the strategy involves knowing which enemy or danger comes from each sound. The music is addicting and it will play through your head while you sleep, but in a good way. The music changes up throughout the game, giving either a feel of quiet and skill, or a feeling of tense danger and panic. You'll find yourself tensing up when certain music is played because you know something evil is coming.
Tilt: This game went down in history for a reason. If you've ever liked Castlevania, this game is right up your alley and you may not go back to Castlevania after playing it. The interactive environment will bring you back to play it again and again without a feeling of too much repetition.
It's worth your while. I own an xbox and I still go back for Shinobi. It steps right in line with Sonic and Castlevania. Strategy, skilled button pressing, and lots of ninja revenge: what's not to like?