Zone 66 is an overhead shooter from the top down perspective that was developed by Renaissance and released by Epic MegaGames Incorporated in the early nineties. It features a huge map, on which the user can move in a 360 degree radius about it, instead of being limited by horizontal or vertical scrolls.
In Zone 66, the United Nations has determined that individual countries and nationalist ideas are subverting the good of the world. To fix this problem, many of the world’s countries are changed into substates and are granted a minor amount of autonomy.
Zone 66 is an overhead shooter from the top down perspective that was developed by Renaissance and released by Epic MegaGames Incorporated in the early nineties. It features a huge map, on which the user can move in a 360 degree radius about it, instead of being limited by horizontal or vertical scrolls.
In Zone 66, the United Nations has determined that individual countries and nationalist ideas are subverting the good of the world. To fix this problem, many of the world’s countries are changed into substates and are granted a minor amount of autonomy. The United Nations is replaced by the World Council, which supremely rules the world’s government and makes all the important decisions. The common people, however, are too far removed from this governmental
giant and the result is war and riots about the world. Organized crime and terrorist groups become popular, undermining the World Council. The World Council decided to create the Global Security Agency to restore peace to the world and get rid of the upstart factions.
The user was once a star GSA pilot who once caused an accident that killed many innocent people. Obsessed with the guilt, the pilot retires from the GSA, vowing never to pilot another ship, for GSA or anyone else. When a nuclear warhead destroys the pilot’s hometown, his ideas change. The death of the pilot’s wife and infant son in that explosion bends the pilot on revenge, seeking the cause of the destruction with a hostile vengeance.
The game of Zone 66 plays out like an overhead flight simulator, and it is fairly difficult to master. The user must choose an aircraft, outfit it with bombs and missiles in order to complete the various missions, and then successfully fly them around the previously mentioned big map. The plane has a limited supply of fuel, and the user must land at a friendly base to refuel and resupply. The basic goal of the game is to blow up all of the enemy structures, bases, and aircraft within the map sector.
Zone 66 is a good, but difficult overhead shooter that has a nice story line and some pretty awesome background music and sound effects. The mobility opens up a lot of options for the pilot, enlarging the game and adding to the replay value. It comes recommended for download, and should be quite enjoyable for shooters looking for a challenge.