Game Review (written by Ijiceman007) Added on: 11/25/2006
Pushover is classic cracking game. A puzzle adventure for both PC and Amiga released in 1992 and has been declared abandonware. Pushover involves a G.I. Ant who sees Curly (The Dog from the Quavers Ad that sponsors the game at the time PC has “meat-taters” as sponsorship ended with walkers) who goes into his loopy craze after eating a quaver. You the Ant come to his rescue and catch him not before watching Curly’s packets of quavers fall down your ant hole. What to do… Brainwave you get them. So upon entering the ant hole you are met with a puzzle of DOMINOES!!!! The aim of the game is to push the dominoes once (you are only given one attempt) so that each and every domino is fallen. However these aren’t your normal dominoes, certain ones have special moves.
There is the standard, a normal domino that just falls flat when pushed, nothing special. The tumbler, this continues on and on until it falls into another domino. The Bridger which creates bridges between dominoes. The ascender which helps to reach those out of reach dominoes. The splitter that divides into two creating two paths. The delay which pauses the toppling for a few seconds. The stopper which stops or rebounds anything in its path and finally the Trigger, the last domino to fall after the rest (except the stopper nothing can topple that). The aim is to move each domino around so that in one push all the dominoes fall and the trigger is last which opens the door to the next level.
Tokens are rewarded for each completion of a level, these are useful as they reset the dominoes in position just before you push them. After so many levels, you find a pack of quavers and return them back to Curly (PC you just find a pack of meat-taters). The levels can only be failed if you run out of time, you die by falling or being crushed by a domino, two or more dominoes crash into each other or not all the dominoes toppled. The first few levels gives you a tutorial into playing the game and which domino does what. There are a few tips that can be given such as, when the timer runs out, a clue is posted on the pause screen, puzzles can be solved without pushing and dominoes can be moved whilst others are toppling. Puzzles increase with difficulty as you progress through the levels, even to a point in which all the dominoes look the same.
Overall, you may like it or you don’t. It may give you hours of gaming pleasure or frustration, but it would certainly challenge your brain… if you have one.
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