Unlike normal rpg's, your adventure will take place either in the town or the one existing dungeon. The town has your normal array of shops that you want walk to, only scroll through colorful pictures of the places to enter. The bar will be your place of interest early on in the game, as most of the games interesting dialogue events happen there. The game makes travel extremely simple in the outer world as well. All you'll have to do is select whether you want to travel to the castle, the town, or the labyrinth.
The labyrinth will either require you to rely largely on your capability to remember sequences since the game has no map for reference. Or you will have to map it out yourself like I did on scratch of paper. The labyrinth, even though slightly redundant having to go back through the same routes every single time. It is still an entertaining experience. The monsters you will encounter might look a little cartoony, but it just adds to my enjoyment of the game along with simple but mood enhancing music and sound effects. I'll never forget my heart stopping the first time the giant crab came out from around the corner. Once you finally defeat the find, and then defeat the first boss, you'll meet
with the other two members of your party which will make the game much easier and more entertaining.
A classic tale, the game starts off with a nasty bad guy kidnapping a beautiful princess, and of course the king commissions you. A brave young lad with everything to prove, you'll enter the labyrinth time and time again in order to save her. Not to far into the game and you'll start meeting some of the other side characters who are amusing in their own rights, I still use the phrase almost oiled my trousers in day to day life.
All in all this is a solid game that I go back to play again and again. the only drawback to it would have to be that it lacks that nice open world feeling you get when your lost in the world for hours, but don’t worry, the labyrinth will make up for that being lost time.