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Download Classic Games > DOS Games > Simulations > N > Nomad

Nomad

PC
Genre:  Simulation    |     Year: unknown    |     Publisher: unknown     |     Developer: unknown
Game Review 1 (written by Shannon) Added on: 08/22/2009
If you are looking for a game with a touch of mystery, space combat, tons of alien races, rebellion, and mass micromanagement, pick up Nomad. Nomad is a simulation and strategy combination that offers a very fun science fiction theme, filled with aliens, space flight, different ships and interesting futuristic technology. It has a nonlinear plot that allows the user to develop his own agendas and creates a game that features endless fun and massive replayability. Nomad was released for play on the personal computer when MS-DOS was still an active operating system and may require the use of an emulator on some of the faster more modern machines.
It was made by Intense Interactive Incorporated and Papyrus Design Incorporated.

There is so much going on in Nomad that it is difficult to know where to start. You are a human earthling and you will be captaining a spaceship into the great unknown solar system. It is not, however, just any old ship. It is a craft from an unknown alien race that crash landed on Earth, giving scientists a peek at previously unknown technologies, most notably the hyperdrive. The ship is repaired, and it is this vessel that you will take into space to try locating the ship’s owners and learning more about their advanced technologies.

As mentioned above, there is a lot going on. While locating
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the race that created the hyperdrive is your ultimate goal, you will have to navigate through a plethora of subplots and side quests to get there. Since the plot is nonlinear, you are more than welcome to spend your time privateering and making money to build a massive military. This will be more necessary than the overlying plot may lead you to believe. A race of alien robots called the Korok are threatening the peaceful beings in the solar system, and it won’t be long before you will find yourself allied with the rebels who are trying to stop the Korok.

The economy of Earth is another thing you will have to manage if you are going to continue to make enough money to repel the Korok. Earth is not the only source of revenue, however, and the gamer will find lots of money making opportunities on other planets and moons in space. Overall, there is a lot to manage in terms of economy.

The fact that Nomad is driven by ideas instead of an actual linear plot makes it a very fun game. It is like a mixture between Civilization, a tycoon game and a standard beer and pretzels style of military strategy, all wrapped up in an interesting story and fun theme.

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Game Review 2 (written by Johncrenshaw) Added on: 12/06/2006
Nomad is one of the world's great, but nearly forgotten, space exploration games. While it had a somewhat weak storyline that really only comes into play early in the game, it makes up for it by allowing the flexibility to manipulate the story yourself, rather than being tied to a particular path and order of completing tasks.
Game play offers a number of choices, requiring you to make decisions about your own allegiances. Of the several races in the galaxy, few get along well with each other, some are outright warlike, and even the two energy based races can't agree on much. As might be assumed, some races will reward you for various missions against others, including espionage, taking out freighters, and eliminating warships. On the other hand, most people don't like being attacked and aggression will typically close down relations pretty well, though some individuals are more forgiving than others. Each race typically has one technology where they really shine, so keeping relations good to be able to build up your arsenal can be critical.
Despite the battle aspect, it is the smallest part of the game and a truly dedicated player can achieve a victory without ever firing a weapon. Battle lacks most of the depth of better space simulated combat games such as Frontier First Encounters, with missiles being the only offensive weapon. Combat eventually becomes very easy with 99% accurate missiles that will take down all but the two most powerful ships in a single shot.
Trading and exploration is where Nomad really shines. There are around 300 different items, most available for trade, and even the most stupid looking can be essential to winning. Some items must be found on abandoned worlds with Arch Bots, while others are stolen from inhabited planets with Spy Bots. Farm Bots can grow food to trade, while Ranch Bots round up the meat. Even the most unforgiving worlds have their uses with Gas Bots and Ore Bots. Of course MOST (not all) of this junk is fairly useless alone, but the right guy will always give you some of his junk for a bunch of yours...of course I should shut up now before I get spoily.
Ultimately, there are at least 3 separate ways to win, each with an entirely different path to victory. This stands in stark contrast to the typical "multiple ending" game, where you must still follow the same basic path every time. It's worth it to play until you win once each way, the ending is lame, but the journey is the reward.
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Current Score    10.00    (Total Votes:   1  ) 
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