Impressions Games simulation game Caesar was released in 1992 as a clone of the wildly popular simulation game SimCity. Caesar’s resemblance to SimCity is uncanny, bearing only the minor differences of having a military faction and having a structure based in history.
In Caesar, the user is the governor of a Roman province in hopes of gaining favor within the empire and gleaning tougher assignments. Caesar has a multitude of slaves at his disposal to begin the building process, and must plan and build a smoothly running city.
Impressions Games simulation game Caesar was released in 1992 as a clone of the wildly popular simulation game SimCity. Caesar’s resemblance to SimCity is uncanny, bearing only the minor differences of having a military faction and having a structure based in history.
In Caesar, the user is the governor of a Roman province in hopes of gaining favor within the empire and gleaning tougher assignments. Caesar has a multitude of slaves at his disposal to begin the building process, and must plan and build a smoothly running city. There are many factors to consider when planning the city. Just as SimCity saw problems with traffic and pollution due to the placement of airports or industrial units, Caesar faces problems even with his rudimentary buildings. Caesar needs to build enough
schools for the Roman children, culture depends on theaters and libraries, and bathhouses should be kept secluded from residential areas. Just as SimCity shows the people’s opinions of the mayor, Caesar holds regular forums, similar to the ancient Roman customs. Through the forums, the user will learn what is pleasing the peasants and what is likely to incite riots. Taxes seem to be a big issue throughout the game, as do the threat of marauding barbarian tribes.
Also unlike SimCity is the progression through levels. Caesar is assigned with particular tasks and goals, and by completing them, advances in the eyes of the Roman public. The ultimate goal is to become Emperor of Rome. Gain points in prosperity, peace, and culture to progress and become more powerful.
The only drawback of the game is the military tactics available. Through trial and error, or sometimes luck, the user will stumble onto the tactic that will always work on every enemy in a given area. Barbarians become like gnats and are easy to defeat although they remain prevalent throughout the course of the game. There also very good sound effects just some background music in the forum setting. Other than the predictable military aspect, Caesar is a great SimCity knock-off and has enough micromanagement options for most any simulation fan. I highly recommend downloading it!