Millenium is a game in which the Moon has been colonized! You are the commander of the moon colony, and as such, must command the gathering of resources, the research of new technologies, and the building of new ships. The moon for the most part has most of the resources required for survival, and anything that it can't produce can be shipped from the earth, right?
WRONG! The earth has been decimated in an attack, and now cannot sustain life. As such, you must colonize other planets in the system, fend off Alien plagues, manage your time and survive in what is an all out strategy game.
Millenium is a game in which the Moon has been colonized! You are the commander of the moon colony, and as such, must command the gathering of resources, the research of new technologies, and the building of new ships. The moon for the most part has most of the resources required for survival, and anything that it can't produce can be shipped from the earth, right?
WRONG! The earth has been decimated in an attack, and now cannot sustain life. As such, you must colonize other planets in the system, fend off Alien plagues, manage your time and survive in what is an all out strategy game. Citizens of planets change in order to survive on their new planets, mutating to survive on their new home
worlds. Your ultimate goal here is to terraform the earth, attempt to expand your borders, and destroy the Mars Fleet that attacked earth some time ago. You must remember to probe planets to make sure that they can sustain life, as well, to send colonists if it is capable. The asteroid belt in the game is a great source of resources, however, it is some ways away, and you do need to pass mars to do so.
The interface itself is very intuitive, and helps to manage your colonies. Be careful, the moon could come under attack from hostile forces, and, you need to be careful of how much time it takes to complete objectives. Another issue after some time is the insistence of independence from the moon's control, where planets decide that they would like to run their own government, and control their own governmental requirements.
The game earns a 10 from me in the Innovation in Storyline department. It earns a 4.5 from me in sound, as the game has not aged well in the audio department. The game earns a 6 in graphical quality because the hand drawn pixels haven't aged very well either, but still look good enough that it won't bother you to look at the ships many times during the course of the game. The game earns a full 10 in replayability. As a strategy game, it pushed forward the idea that this is what a space simulation game could be, and that it was very replayable because of the game's Random Events, which over a course of time, which kept the game interesting. I won't give away any more of the game, other than that at the end of the game, the game scores you on your performance, so it pushes you to try again. Remember to keep your wits about you, Enjoy Millenium for DOS!