X-Com: Apocalypse (simply referred to as either X-Com 3 or X-Com: Apoc) is the third in the X-Com series. Still defending the planet from alien invasion, but this time around things is different. Rather than have control of bases and going out, saving cities, shooting down UFOs and assaulting Earth based alien bases like the first two, you are focused in a little more into one single city. 100 years after the events of X-Com: Terror from the Deep(X-Com 2), the world populous converged into one HUGE city called Mega-Primus, thinking this was the end of the aliens(and nearly themselves for that matter due to the war torn world)a rift suddenly appears in the sky and UFOs start pouring out.
It's up to you as commander of the newly reformed X-Com project to save humanity from fading away once again.
Whether your way of taking care of the alien problem is "If it isn't one of us X-Com agents, it dies" or "We MUST save everyone and kill the aliens without losing a single soldier", you can't go wrong with the game in general. Though some strategies may be wrong or just not work out at times, your will always be thinking on how to deal with the new threat when it pokes its ugly head out.
With better graphics, the introduction of possible Real-Time play instead of turn based if you want, this game is hours of fun and plenty challenging for old
fans and new alike. New weapons, both old and new foes, you'll quickly understand why this game is sometimes referred to as the "True sequel" to the original X-Com: UFO Defense rather than X-Com: TFTD.